Level 1
Quest NPC: Gunthak
Speak with Gunthak, the Guildmaster. He will send you to Merchant Argol to purchase a pair of Jungleweed Boots. Return to Gunthak.
Reward: 430 XP
Level 2
Quest NPC: Gunthak
Talk to Gunthak. Talk to Spiritmaster Zarg on the 2nd level of the Ziggarot (the shaman pyramid) and get bound, then talk to Coachman Dilga and sign the ledger. Go back to Gunthak.
Level 3
Quest NPC: Oligan
Talk to Oligan to receive the quest. She tells you to get three pieces of Centipede meat. Go to the area near Elder Thorg and kill Centipedes until you get the meat (or the pit near the SK or WAR quest area) and return to Oligan.
Level 4
Quest NPC: Oligan
Buy a cord of rotwood and iron ore from Merchant Orf. Kill young eagles for a chipped eagle talon. Return to Oligan.
Level 5
Quest NPC: Oligan
Talk to Oligan (or Gunthak) to receive the quest. She will send you to get an outcast scale from a Lizardman Outcast (all level 5 quest creatures con yellow to you at level 5–6, so you may need a group). Return the scale to Gunthak (or Oligan, whoever gave the quest).
Level 7
Quest NPC: Gunthak
- Talk to Gunthak; he sends you to Guard Fraug at an outpost near Mogguk Gate. From the south entrance of Oggok, head southeast across the lake until you see a camp with Lizardman catiffs. Go south from there to find the outpost in Mogguk's Gate (C).
- Fraug sends you to a stone to meditate. At the stone, a message box will pop up. Press meditate to receive a story on the ogre civilization. Take this knowledge back to the guildmaster in your temple to complete the quest.
Level 10
Quest NPC: Gunthak
Gunthak needs you to find and kill a Hobgoblin Skulk and return its scarf as proof.
Note: Hobgoblin Skulks can be found north of Oggok, across the river that fills Greenblood Lake. Search the hills north of the river crossing; they con yellow to a level 10 character. Return the scarf to Gunthak.
Gunthak also needs you to deliver a message to a human in Freeport. Use the shimmering portal to travel to Neriak, then follow the coastline south until reaching Freeport. Speak to Adrassya V'Kar to get directions. Find Commander Nothard in the Freeport Militia House, then return to Neriak via the coachmen and take the portal back to Oggok. Deliver Nothard's message to Gunthak.
Level 13
Quest NPC: Oligan
Oligan wanders the Throne of Gunthak and sends you to recover a piece of stone stolen from a tower.
- Talk to Bouncer Trod at the guard tower northwest of Oggok’s north entrance. He informs you that Hobgoblin Vandals have the stone.
- Head northwest along the western riverbank to a second tower, then west by southwest to a valley between hills. Kill the vandal (con yellow) and loot a note. Return the note to Oligan.
- Go east across the river to the stump with a fern; a Hobgoblin Initiate with the stone will spawn. You may need a warrior or two to finish this part. Take the stone back to Oligan.
Level 15
Quest NPC: Oligan
Get the quest from Oligan at the shaman temple. She sends you to the Lizardman camp west of the outpost with necropedes and tainted rats.
- From the southern exit near the temple, head south until you see the outpost, then go directly west to the lizardmen camp in Mogguk's Gate (N). Kill a wandering forager (CON white) for one piece of the ruby.
- Retrieve the second half by killing a fat piranha (CON yellow). Return both pieces to Oligan.
- Bind the stones using snake hide cord bought from Merchant Argol for 260 tunar. Talk to Oligan one last time to complete the quest.
Level 20
Quest NPC: Grede
- Talk to the ogre outside the ogre guild; he sends you to kill regular Basilisks (CON white) and get two cracked Basilisk teeth. Return to the quest giver.
- The quest giver sends you to an Odd Farmer on a farm between Bear Cave and Honjour zones. The Odd Farmer summons a spirit that tells you your history. Return to the quest giver.
- The quest giver sends you to kill a Ghoul (CON yellow) in the first building south of the Southern Oggok entrance, two levels down. Kill, loot the book, return to the quest giver.
- The quest giver rewards you. You can choose a pet path or spell: Spell gives Decaying Wind and a 2-handed club; pet path gives Spiritual Guide and a 1-handed spear.